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Posted 5/22/2011 12:23:07 PM


Supreme Being

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MaxReality 6.0 works on 3ds Max 2011 32bit though...
Post #5873
Posted 9/22/2011 1:45:39 AM
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I have the same problem. I can't find maxReality Plugin nor the way to access to it.
Any Suggestions to get it running?
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Post #6206
Posted 12/18/2011 4:25:48 AM
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I have the exact same problem when I try to start max reality. Have you found any solutions yet?
I run Windows 7 Ultimate x64.
Here's my log file:


--->maxReality-AR Version(6.1.0.294) Log file
OS: Version dwMajorVersion,dwMinorVersion,dwBuildNumber,dwPlatformId,szCSDVersion
6, 1, 1db1, 2, Service Pack 1
---> Access Configuration files from:

Total available ram (4030) Mega-Bytes
Available Ram (40 %)
---->Create maxReality session
---->LoadControllers
Reading camera calibration from calibLeft.xml
...Read Left camera calibration ok
Reading Right camera calibration from calibRight.xml
...Read Right camera calibration ok
91008003: No DirectInput controllers found.
---->LoadDirectSound
----> Video Adapter selected (AMD Radeon HD 6500M/5600/5700 Series)
Vertex-Index limits (16777215)
Driver (aticfx32.dll)
DriverVersion (8,17,10,1077)
---->CAPInitializeDShow
---->CAPInitializeDShowTextureRenderer
---->LEFT Eye CAPInitializeDShowTextureRenderer
0: Found Capture Device: (Integrated Webcam)
0: Found Capture Device: (maxReality Virtual Camera)
0: Unable to find/access video capture device!
80004005: UNABLE to Setup Lefteye Capture video stream.
80004005: Failed to Setup Capture video stream.
Device: Vimicro USB2.0 UVC PC Camera
...DeleteDeviceObjects
---->SHWFinalCleanup
...AVICloseRenderGraph
---->Release Resources
...CAPStopStreams
---->VWDDestroyWorld
....Cleanup Dshow
....Cleanup Dshow ok
Application resources error = (81008008)...
---->Create maxReality session
---->Exit maxReality
Post #6438
Posted 2/7/2012 6:18:00 AM
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Hi,

I was trying to test the vuzAR demo on my Windows computer and so do I downloaded and installed the maxRality and VuzAR after that, but when I am trying to un the VuzAR I am getting "Failed to CreateIndexBuffer" error, can you please guide me resolving that so that I can test ?

Looking forward to hear you soon.
Post #6607
Posted 2/7/2012 8:41:15 AM


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The maxReality Viewer will default to using the Vimicro paired stereo cameras (built into the Wrap920AR) if it sees the Wrap920 connected. If you don't want to use the Vimicro cameras, press F12 on the VWD selection dialog. This will open the configuration dialog. From here, select your desired camera in the "Input device selection" area and select "Mono Stream" under "Input Mode" rather than "Stereo Pairs". This will tell maxReality to ignore the Wrap920AR configuration and just use the single camera that was selected.

The maxReality plugin does not currently work on 64-bit installations of 3DS Max because it is a 32-bit plugin. There are plans to implement a 64-bit version of maxReality at some point in the future, but it is not currently in development. Until such an update becomes available, I'm afraid maxReality will only work on 32-bit installations of 3DS Max.

sachinkolate, can you post your "maxReality.log" file here? That should provide a more detailed explanation of your error.
Post #6609
Posted 2/11/2012 1:53:32 PM
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---->maxReality-AR Version(6.1.0.294) Log file
OS: Version dwMajorVersion,dwMinorVersion,dwBuildNumber,dwPlatformId,szCSDVersion
5, 1, a28, 2, Service Pack 3
---> Access Configuration files from:

Total available ram (2932) Mega-Bytes
Available Ram (54 %)
---->Create maxReality session
---->LoadControllers
9100800d: iWear driver not installed.
Reading camera calibration from calibLeft.xml
...Read Left camera calibration ok
Reading Right camera calibration from calibRight.xml
...Read Right camera calibration ok
91008003: No DirectInput controllers found.
---->LoadDirectSound
----> Video Adapter selected (Intel(R) Graphics Media Accelerator HD)
Vertex-Index limits (16777215)
Driver (igxprd32.dll)
DriverVersion (6,14,10,5220)
---->CAPInitializeDShow
---->CAPInitializeDShowTextureRenderer
---->LEFT Eye CAPInitializeDShowTextureRenderer
0: Found Capture Device: (USB Video Device)
---->SetFormat change ok
---->LEFT Eye CAPInitializeDShowTextureRenderer ok
---->CAPInitializeDShow ok
SFB: maxReality Virtual Camera disabled...
---->VWDCreateWorld
---->VWDAllocateLinearList
---->VWDReadFileLinear
BlueScreen: Enabled.
Materials:
fffffffe: Texture Map Type not diffuse or specular(0): C:\maxReality Matias Exports\images\Dog_NM.jpg
fffffffe: Texture Map Type not diffuse or specular(6): C:\maxReality Matias Exports\images\shadow.jpg
LIGHTS:
Content is shadow capable...
CAMERAs:
NORMALS: loaded from file.
VERTEX and Index buffers.
MESHINFOSs:
80004005: Failed to CreateIndexBuffer Buffer 30683 of 34752
...DeleteDeviceObjects
---->SHWFinalCleanup
...AVICloseRenderGraph
---->Release Resources
...CAPStopStreams
---->VWDDestroyWorld
---->SNDUnLoadVWDWaves
---->Release-Deleting misc. resources
---->VWDDeleteLinearList
---->PHYDestroyCollisionList
....Cleanup Dshow
....Cleanup Dshow ok
Application resources error = (81008008)...
Post #6624
Posted 2/13/2012 9:13:29 AM


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Do any of the smaller VWD files work correctly? My first assumption is that the file is too large and you are running out of video memory when trying to load it. What kind of graphics card do you have?
Post #6628
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