﻿<?xml version='1.0' encoding='UTF-8'?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Vuzix Forums / VR920 / Stereo Drivers  / VR920 Stereo config tweaks! (Guild Wars) / Latest Posts</title><generator>InstantForum.NET v4.1.4</generator><description>Vuzix Forums</description><link>http://forums.vuzix.com/</link><webMaster>forums@vuzix.us.com</webMaster><lastBuildDate>Fri, 18 May 2012 07:27:09 GMT</lastBuildDate><ttl>20</ttl><item><title>VR920 Stereo config tweaks! (Guild Wars)</title><link>http://forums.vuzix.com/Topic3992-7-1.aspx</link><description>Hi guys! &lt;br&gt;I was trying to mess about with the config file for CoD4 to make it work for guild wars and need some help!   :D&lt;br&gt;It works quite well...the only things disturbing are the character selection after the login window, the skillbar and the radar. My theory is that they are 2D and have only 2 virtual axes, but are treated like a 3D generated object. They have no depth and so they're not turned in a circle but just moved along the vertical axis by the stereoscopy config.&lt;br&gt;Maybe my explanation is just shit...but my reason for this way of thinking is the fact, that all other menues, like the inventory or the option menus etc work properly...&lt;br&gt;Someone got an idea how to fix that? Maybe change the graphical attributes of the skillbar etc in the program itself? &lt;br&gt;&lt;br&gt;greetz Twel&lt;br&gt;&lt;br&gt;</description><pubDate>Tue, 20 Jan 2009 06:21:17 GMT</pubDate><dc:creator>Tweldenza</dc:creator></item></channel></rss>
